Archive for the ‘Last Man Standing’ Category

PhotobucketLet’s Meet our First Boss!

Monday, November 2nd, 2009

Sorry for the very late post everybody! I’ve got some good news!

First off, the good news. Today we meet our first boss! His name is “Mad Doctor”.

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The mad doctor once worked at the hospital in grinnington, one of the first hospitals to treat the infected. Because of it being exposed at such an early time, it offered him more time to mutate with the virus. When you first find him in the garage, your “new friend” immedantly recognizes him.

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He also recognizes his co-worker’s parts around the floor.

The mad doctor is a doctor zombie, so every hit he does causes 2 damage. The big difference is he has 20 health. Hes very agile as well, he runs around the edge of the room so fast you can hardly see him, but when he strikes he slows down. Thing is, he strikes on random.

If you somehow survive his attacks, He will drop whats called a “Health extender”, which will allow you to choose one of your two players to have +2 health. After that you head for the highway.

Photobucket Let’s Meet the Doctor!

Friday, October 23rd, 2009

Hello everyone! This week we take a look at the doctor zombie!

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Doctor zombies worked close with the infected at the early stages of the virus. Because of this, they have mutated to become not only stronger than most zombies, but they can regenerate health as well. Most normal zombies will take 1 health point away per hit. Doctor zombies are able to take two away! shocking!

As if that was enough trouble, they also regenerate their health after being wonded. They take 3 shots of a standard pistol, shotgun, or pipe to take down, but if you only do 2 of the 3 damage, they will run away, Regenerate their health, and come back with a vengance!

Fear not, traveler! because once a doctor zombie is defeated, they will likely drop health, or even some drugs to boost you run speed for a bit of time! Just make sure you dont let one get out of your site long enough for them to heal themselves!

Next week we take a look at our first boss: The Mad Doctor!

Let’s meet the Standard!

Thursday, October 8th, 2009

Hello everyone!

Today I decided to start a new segment of blogs. Every friday I’ll post information about a type of zombie, or character in my game! Today I decided to start it out as simple as it gets, the standard!

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You’ll see this little guy running around just about everywhere. They use to be ordinary citizens, now they’re just some brain hungry savages. Very weak to just about anything you can throw at them, be it fire, gas, voltage, or bullets. The only thing they’re likely to tolerate much is explosives. If an explosive is thrown at them, it will split them in half, but not kill them. Instead, they’re torso will chase you around, much slower of course.

These are the most common zombies, and are often found more then one at a time. On rare occasions they may drop some items, such as health or ammunition. Why a zombie would be carrying around morfine and shotgun shells, I dont know. I guess it would’nt be best to ask them eather…

Well thats all for today’s Lets meet, come back next week where we meet “The Police Zombie”!

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-Blue PXL

NEW GAME

Monday, October 5th, 2009

Hello everybody!

I’m working on a new game called “Last Man Standing”. It’s a zelda style zombie shooter, in a zombie apocoliptic enviorment. It takes place in Grinnington Pennsylvania, and you have to head south to Washington DC, where a refugee camp is set up.

The game uses a duel weapon equipment feature, similar to the legend of zelda. You can equip one weapon to the X key, and another to the Z key. It will also feature multiple bosses, each with a unique combat pattern. The scripting is all going to be done by a good friend of mine, SpoonWeaver. Expect to see a demo at least by november first.